Update: Bugfixes, New Character Model, and a STEAM PAGE!


Hello! I've published a new demo build with some small updates. But before talking about that, I want to announce that this game finally has a Steam page! Check it out here and please give it a wishlist!

Next, I've also created a character model for Sarah, the protagonist of Invocation.




The above screenshot is a cutscene concept which is not currently included in the demo. However, as if this update, Sarah's character model now appears in the inventory screen.


Along with this update, there have also been some additional changes/bugfixes:

  • There has been a persistent bug which would cause spirit messages to linger even after the corresponding ghost was already captured. This has been fixed.
  • A bug which allowed the player to look through the viewfinder while holding the spirit box/EMF detector has also been fixed.
  • Some visual updates have been applied to the post processing volume to improve graphical clarity.


Once again, thank you to everyone for continuing to play the demo! I'll be spending the next week working on getting the demo published to the Steam page, as well as making additional improvements to it.


Files

Invocation_Demo_v1.0.2.zip 191 MB
2 days ago

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