Invocation v0.3.0
Invocation » Devlog
Hello!
I've changed quite a bit of the demo for v.0.3.0. Here's a list of what's new:
- Ghosts can now move around and walk towards the player.
- Ghosts can also attack the player.
- New "Sanity" system which functions as a health system.
- Randomized ghost locations. Ghosts can also respawn indefinitely.
- New tool: "Ghost Detector" beeps and lets players know how close they are to the nearest ghost. Rapid beeps indicate that the ghost is right next to the player.
- New tool: "Spirit Box" allows players to listen for messages from the other side. These messages will serve as clues to where ghosts are hiding on the map.
- Players can now either win or lose a match.
Here are some features that are upcoming, and will be included in a future update:
- Visual representations of tools (i.e. player holding camera, ghost detector, spirit box.)
- Additional ghost models and behaviors.
- Improved VFX and other visuals.
- End-game points system.
- New levels.
Hope you enjoy this new version! As usual, reach out to me if you encounter any issues.
Files
Invocation_v0.3.0.zip 143 MB
2 days ago
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Invocation
Ghost Photography
Status | In development |
Author | echochvmber |
Genre | Puzzle |
Tags | Exploration, Horror, No AI, Retro, Singleplayer |
More posts
- Invocation v0.3.27 hours ago
- Invocation v0.2.06 days ago
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